Battleships

The Battleship is the most important unit in Crying Suns, transporting Admiral Idaho and his crew through stellar systems and sectors. There are six Battleships, with the first one being directly available, and the remaining five unlocked by reaching each sector for the first time.

Every Battleship is unique and their characteristics can greatly alter the sequence of events, mostly during battles.
 * The Core System is the main characteristic of a Battleship, and consists of a constant passive ability, shared by all ships of that faction.
 * Battleships have between 2 and 4 Auxiliary System slots. Some of them start with one such system already installed.
 * Squadrons, Weapons, and Hull systems, as well as subsystems, can be upgraded. Each ship has pre-installed upgrades ( UI on.png ) and a maximum attainable level ( UI off.png ) for each upgrade. Unattainable levels ( UI no.png ) can never be purchased.
 * All ships start with a selection of Squadrons and / or Weapons.

Excelsior Class
The Excelsior Class is the first and only Battleship available at the start of the game. It is well-rounded, and is ideal for a first run.

Upgrade Levels

Kaos Class


Upgrade Levels

Jericho Class
Upgrade Levels

Geno Class
Upgrade Levels

Hammer Class
Upgrade Levels

Void Class
Upgrade Levels