Template:EventCell/doc

Details

 * Parameter 1: text to be displayed in the cell, as it is displayed in-game.


 * Parameter type: type of option or outcome, sets the appropriate cell color and icons. See the table below for accepted values.
 * default value is the base dark teal color for normal cells, no icon


 * Parameter 3: number of resources gained or lost if applicable. Adding 3 here will add "-3" to the left of the icon determined in parameter 2 if it is negative, "+3" if it is positive, or just "3" if it's an officerwounded or squaddamaged.


 * Parameter 4: if set to "dialog", will add the lore icon CH lore.png at the end of the text defined in parameter 1. For dialogs without consequences (just lore and information, then the player is brought back to the other options).


 * Parameter 5: Things you want to add in style, such as width or height, but NOT background-color, as this is handled in parameter 2. Don't forget to include semicolons like you normally would, but no quotes, for example: width: 300px; height: 65px;
 * default value is width: 250px; height: 65px; (width: 65px; for outcome cells)

Examples
...Produces: