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Expeditions periodically appear as Events in solar systems and allow an officer and commandos to be sent to a planet. The chances of retrieving resources and having commandos survive vary depending on the selected officers skills.

Mechanics[ | ]

  • All injured officers and commandos are healed back to full health after the expedition.

Expedition types[ | ]

Certain types of expeditions need special skills and always grant the listed rewards if all conditions are met. The Required Skill not always clear at this point.

Battleship Wreckage[ | ]

Bonus: Scrap

Required Skill: SK piloting Piloting

Additional Skill observed: SK hack Hack, SK fight Fight, SK sharp sensesSharp Senses

Abandoned Autofactory[ | ]

Bonus: Scrap

Required Skill: SK sharp senses Sharp Senses

Additional Skill observed: SK persuasion Persuasion, SK erudition Erudition, SK demolition demolition

Planetary Defense Turret Wreckage[ | ]

Bonus: Weapon

Required Skill: SK piloting Piloting

Additional Skill observed: SK persuasion Persuasion, SK erudition Erudition, SK hack Hack, SK fight Fight

Ejected Cryo Pod[ | ]

Bonus: Officer

Required Skill: SK engineeringEngineering

Additional Skill observed: SK fight Fight SK erudition Erudition SK persuasion Persuasion SK sharp sensesSharp Senses SK hack Hack

Planetary Defense Platform[ | ]

Bonus: Weapon

Required Skill: SK engineering Engineering

Additional Skill observed: SK hack Hack OR SK piloting Piloting OR SK sharp senses Sharp Senses

Secret Military Base[ | ]

Bonus: Squadron

Required Skill: SK piloting Piloting

Additional Skill observed: SK fight Fight, SK hack Hack

Major Threats[ | ]

Observations indicate that these are randomly chosen based on unknown criteria.

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